tag:blogger.com,1999:blog-2218138759718028424.post4344579567173633418..comments2024-01-30T05:39:14.096-05:00Comments on I Don't Know UDK: Unreal Engine 4, Blender and Substance Designer Tutorials: Try Rebuilding From Source Manually Error: How to Update Your Blueprints-Only Unreal Engine Project From 4.4 to 4.5 thejoeyhttp://www.blogger.com/profile/01682719809767446167noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2218138759718028424.post-78697947869545057772018-01-12T10:26:02.179-05:002018-01-12T10:26:02.179-05:00If you want to keep your input mappings, copy the ...If you want to keep your input mappings, copy the .\Config\DefaultInput.ini file from your messed up project. Otherwise you'd have to set them up again.<br /><br />Note: It should be fine if its the same Engine version. For example, from 4.18 to 4.18, but not from, say... 4.4 to 4.18. That's a 3 year gap. The structure of the .ini file could have changed. Then you might have to cherry-pick the data, instead of just copying the entire file.<br /><br />PS: This tutorial helped me recover from a borked project. Thank you!Andrei Despinoiunoreply@blogger.comtag:blogger.com,1999:blog-2218138759718028424.post-50826543733626292582014-11-11T12:15:30.371-05:002014-11-11T12:15:30.371-05:00So if you have a project with a lot of key mapping...So if you have a project with a lot of key mapping setting, I would also recomend to export those BEFORE you update, so if you have to do this, then you can re-import them, instead of re-mapping them all.Anonymousnoreply@blogger.com