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Thursday, February 5, 2015

How to Install a Plugin on Unreal Engine 4


There are several independent developers out there making some really useful plugins for UE4. This is going to be a short tutorial on how to install a plugin for use in Unreal Engine 4.

Created for UE4 v4.6.1, Rama's VictoryPlugin Required

For this tutorial, the first thing you will want to do is download Rama's Victory Plugin pack.  It can be found here. Rama's plugin is not necessary for installing plugins, but it is the one we will use for this tutorial.  

To install the plugin, go to your UE4 directory, which should be in C:\Program Files\Epic Games\4.6\Engine\Plugins.  Just extract the VictoryPlugin folder into the Plugins folder located there.  This will allow you to access the custom Blueprint libraries created by Rama.

Once extracted, open your Unreal Editor and go to Window>Plugins>Victory Plugin, and check the "Enabled" box.


This will give us several important functions that you would need to implement via C++ if Rama had not already done it for us.

If you have issues with your plugins working when you package your game, check out our tutorial on how to get plugins to package correctly in UE4.

If you enjoy the riveting, edge of your seat writing you find here on IDKUDK, then check out our Dungeons and Dragons Podcast here.

2 comments:

  1. my UE version is 4.10.4. I copied the plugin into /Plugins folder. And after that I started UE. It stopped in the middle of Initializing the engine and gave a message that Plugin Content is not compatible with current version of UE. Can you help me a way out ?

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